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	<channel>
		<title>DelphiDoom</title>
		<link>http://delphidoom.forumotion.com/feed/?</link>
		<description>Latest topics</description>
		<lastBuildDate>Fri, 16 Jan 2009 10:42:55 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>DelphiDoom</title>
			<url>http://illiweb.com/fa/empty.gif</url>
			<link>http://delphidoom.forumotion.com/feed/?</link>
		</image>
		<item>
			<title>DelphiHeretic and DelphiHexen keyboard problems</title>
			<link>http://delphidoom.forumotion.com/bugs-f4/delphiheretic-and-delphihexen-keyboard-problems-t29.htm</link>
			<dc:creator>jval</dc:creator>
			<description>Due to keyboard problems while attempting to use WASD keyboard combination for moving in DelphiHeretic and DelphiHexen a new patch is available http://delphidoom.sitesled.com/downloads/Heteric_Hexen_Patch.zip



This is not and official release, future releases will not require this patch.

The package contains the executable files of newest DelphiHeretic and DelphiHexen:

DelphiHeretic version  0.1.7.70

DelphiHexen version    0.1.3.59



This patch replaces the &quot;skel&quot; cheat  ...</description>
			<category>Bugs</category>
			<pubDate>Fri, 16 Jan 2009 10:42:55 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/bugs-f4/delphiheretic-and-delphihexen-keyboard-problems-t29.htm#89</comments>
			<guid>http://delphidoom.forumotion.com/bugs-f4/delphiheretic-and-delphihexen-keyboard-problems-t29.htm</guid>
		</item>
		<item>
			<title>DelphiDoom 1.0.2.383</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-102383-t25.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiDoom is available for download:



http://delphidoom.sitesled.com/downloads.html



New Features:



Added OpenGL rendering. (gldoom32.exe)

Added displaydiskbuzyicon console variable.

Added jpeg external textures support.

Added A_FadeIn10, A_FadeIn20 and A_FadeIn30 mobj functions.

Added A_FadeOut10, A_FadeOut20 and A_FadeOut30 mobj functions.

The idmypos cheats now shows also the z position (height) of the player.

Added idmypos console command.

Added menu_optionsdisplayopengl,  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Mon, 03 Mar 2008 11:06:02 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-102383-t25.htm#62</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-102383-t25.htm</guid>
		</item>
		<item>
			<title>Software Rendering</title>
			<link>http://delphidoom.forumotion.com/general-f8/software-rendering-t26.htm</link>
			<dc:creator>dinos</dc:creator>
			<description>First of all there is something I had in my mind trying with some doom source port but DelphiDoom did it before I even started. 



How would Doom look like with bilinear filtering on walls and floor/ceiling and how feasible is this with software rendering. I have even seen how the walls would like if interpolation is done in 1D over the vertical wall columns (which is the initial interpolation on wall columns I was thinking trying to code and never did Very Happy . For some reason, when you  ...</description>
			<category>General</category>
			<pubDate>Mon, 24 Mar 2008 06:04:06 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/general-f8/software-rendering-t26.htm#69</comments>
			<guid>http://delphidoom.forumotion.com/general-f8/software-rendering-t26.htm</guid>
		</item>
		<item>
			<title>Doom in Hexen format</title>
			<link>http://delphidoom.forumotion.com/suggestions-f5/doom-in-hexen-format-t28.htm</link>
			<dc:creator>dinos</dc:creator>
			<description>Why not considering supporting Doom in Hexen format witch is popular throu modders?</description>
			<category>Suggestions</category>
			<pubDate>Mon, 24 Mar 2008 06:30:35 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/suggestions-f5/doom-in-hexen-format-t28.htm#71</comments>
			<guid>http://delphidoom.forumotion.com/suggestions-f5/doom-in-hexen-format-t28.htm</guid>
		</item>
		<item>
			<title>True 3D emulation</title>
			<link>http://delphidoom.forumotion.com/general-f8/true-3d-emulation-t27.htm</link>
			<dc:creator>dinos</dc:creator>
			<description>The most interesting feature of DelphiDoom's software renderer is what you call true 3d emulation technique. 

I haven't heard of this before. It's a very unique and interesting technique to solve the wall shearing that happens in Doom when the player looks up and down. Because doom does not render textures but scales vertical lines of a bitmap, to look up and down the makers of various ports shifted the Y positions of the columns according to their distance. This z-axis shift tecnique wasn't  ...</description>
			<category>General</category>
			<pubDate>Mon, 24 Mar 2008 06:27:47 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/general-f8/true-3d-emulation-t27.htm#70</comments>
			<guid>http://delphidoom.forumotion.com/general-f8/true-3d-emulation-t27.htm</guid>
		</item>
		<item>
			<title>3D Floors</title>
			<link>http://delphidoom.forumotion.com/suggestions-f5/3d-floors-t21.htm</link>
			<dc:creator>emperor</dc:creator>
			<description>Can you put in some next release support for 3D floors? It would be really great!</description>
			<category>Suggestions</category>
			<pubDate>Fri, 25 Jan 2008 11:33:08 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/suggestions-f5/3d-floors-t21.htm#50</comments>
			<guid>http://delphidoom.forumotion.com/suggestions-f5/3d-floors-t21.htm</guid>
		</item>
		<item>
			<title>DelphiDoomGL 1.0.1 build 365 (beta)</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoomgl-101-build-365-beta-t24.htm</link>
			<dc:creator>jval</dc:creator>
			<description>Almost all Doom source ports are using OpenGL rendering, so I decided that I have to follow suit! 







You can download the beta version of DelphiDoom-GL at 

http://delphidoom.sitesled.com/downloads/DelphiDoomGL_Beta.zip



Enabled external texture support and changed sky rendering code.





 </description>
			<category>DelphiDoom News</category>
			<pubDate>Mon, 25 Feb 2008 12:16:31 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoomgl-101-build-365-beta-t24.htm#57</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoomgl-101-build-365-beta-t24.htm</guid>
		</item>
		<item>
			<title>OpenGL rendering</title>
			<link>http://delphidoom.forumotion.com/suggestions-f5/opengl-rendering-t20.htm</link>
			<dc:creator>emperor</dc:creator>
			<description><![CDATA[Even the software renderer that DD use is more that I expected you may consider to make an OpenGL rendering version:
<br />
<ol type="1">
<br />
<li>Faster rendering, no performance issues
<br />
<li>Take advantage of modern hardware
<br />
<li>Easier programming (I assume)
<br />
<li>More realistic lighting effects
<br />
</ol>etc]]></description>
			<category>Suggestions</category>
			<pubDate>Thu, 24 Jan 2008 08:24:59 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/suggestions-f5/opengl-rendering-t20.htm#39</comments>
			<guid>http://delphidoom.forumotion.com/suggestions-f5/opengl-rendering-t20.htm</guid>
		</item>
		<item>
			<title>DelphiDoomGL 1.0.0 build 362 (alpha)</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoomgl-100-build-362-alpha-t23.htm</link>
			<dc:creator>jval</dc:creator>
			<description>Almost all Doom source ports are using OpenGL rendering, so I decided that I have to follow suit! 







You can download the first alpha version of DelphiDoom-GL at http://delphidoom.sitesled.com/downloads/DelphiDoomGL_Alpha.zip





This is the first working version, and it's released just for testing reasons.



Known issues:

1. When z-axisshift enabled the skydome looks ... bad.

2. External texture support is deactivated.

3. Shaders are deactivated (to ensure running on graphic cards  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Thu, 21 Feb 2008 10:37:01 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoomgl-100-build-362-alpha-t23.htm#56</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoomgl-100-build-362-alpha-t23.htm</guid>
		</item>
		<item>
			<title>How do I change the controls?</title>
			<link>http://delphidoom.forumotion.com/general-f8/how-do-i-change-the-controls-t22.htm</link>
			<dc:creator>Siggi</dc:creator>
			<description><![CDATA[No really. I'd love to know.
<br />
There isn't anything in the in-game menus I can find to change them, as far as I can tell you can't do it through the console, and changing the values in the ini file hasn't gotten me very far.
<br />

<br />
Have I missed something?  <img src="http://illiweb.com/fa/i/smiles/icon_scratch.png" alt="scratch" longdesc="56" />]]></description>
			<category>General</category>
			<pubDate>Wed, 13 Feb 2008 22:27:12 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/general-f8/how-do-i-change-the-controls-t22.htm#53</comments>
			<guid>http://delphidoom.forumotion.com/general-f8/how-do-i-change-the-controls-t22.htm</guid>
		</item>
		<item>
			<title>Unification of executables</title>
			<link>http://delphidoom.forumotion.com/suggestions-f5/unification-of-executables-t19.htm</link>
			<dc:creator>emperor</dc:creator>
			<description>Just I wonder, why maintain 3 different executables for Doom, Heretic and Hexen, and why don't put all together in one exe? Or, if you have reasons to have 3 executables why don't you make a release/install with all the 3 engines? Also you include the save launcher in the 3 downloads, one download would be more ... practical.</description>
			<category>Suggestions</category>
			<pubDate>Thu, 24 Jan 2008 07:53:05 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/suggestions-f5/unification-of-executables-t19.htm#36</comments>
			<guid>http://delphidoom.forumotion.com/suggestions-f5/unification-of-executables-t19.htm</guid>
		</item>
		<item>
			<title>DelphiHexen 0.1.2.36</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphihexen-01236-t18.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The newest version of DelphiHexen 0.1.2.36 is available for download:



http://delphidoom.sitesled.com/downloads.html





    New Features:

    

Added debugsound console command, alias for noise.

Quartz Flask and Mystic Urn health can be defined in BEX files.

Added criticalcpupriority console variable.

Added usetransparentsprites, dontusetransparentsprites, uselightboost and dontuselightboost command line parameters.

Added lightboostfactor command line parameter.

Added chasecamera and  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Thu, 10 Jan 2008 06:42:33 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphihexen-01236-t18.htm#33</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphihexen-01236-t18.htm</guid>
		</item>
		<item>
			<title>DelphiDoom 0.8.5.342</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-085342-t14.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiDoom is available for download:



http://delphidoom.sitesled.com/downloads.html



Monst important changes include:





Terrain types and splashes (laval/water/sludge)

Chase camera view

Display ENDOOM screen

Monsters fight each other after player death

Network support

Advanced easy launcher

 </description>
			<category>DelphiDoom News</category>
			<pubDate>Fri, 04 Jan 2008 08:59:54 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-085342-t14.htm#24</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-085342-t14.htm</guid>
		</item>
		<item>
			<title>DDSYSTEM.WAD</title>
			<link>http://delphidoom.forumotion.com/editing-f7/ddsystemwad-t12.htm</link>
			<dc:creator>Zerosaiko</dc:creator>
			<description>How I can open this file?</description>
			<category>Editing</category>
			<pubDate>Tue, 01 Jan 2008 00:33:17 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/editing-f7/ddsystemwad-t12.htm#15</comments>
			<guid>http://delphidoom.forumotion.com/editing-f7/ddsystemwad-t12.htm</guid>
		</item>
		<item>
			<title>DelphiHeretic 0.1.6.44</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01644-t16.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiHeretic is available for download:



http://delphidoom.sitesled.com/downloads.html



    New Features:

    

Added criticalcpupriority console variable.

Added usetransparentsprites, dontusetransparentsprites, uselightboost and dontuselightboost command line parameters.

Added lightboostfactor command line parameter.

Added chasecamera and nochasecamera command line parameters.

Added ENDTEXT support (displays end screen).

Added displayendscreen console variable.



  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Mon, 07 Jan 2008 07:28:56 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01644-t16.htm#31</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01644-t16.htm</guid>
		</item>
		<item>
			<title>DelphiStrife</title>
			<link>http://delphidoom.forumotion.com/suggestions-f5/delphistrife-t8.htm</link>
			<dc:creator>Zerosaiko</dc:creator>
			<description><![CDATA[I'm really like this port! After some time it maybe will be better than GZDoom!<img src="http://illiweb.com/fa/i/smiles/icon_biggrin.png" alt="Very Happy" longdesc="1" /> 
<br />
But can you do DelphiStrife port?
<br />

<br />
P.S. Sorry for lame english:oops:]]></description>
			<category>Suggestions</category>
			<pubDate>Tue, 18 Dec 2007 08:05:15 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/suggestions-f5/delphistrife-t8.htm#8</comments>
			<guid>http://delphidoom.forumotion.com/suggestions-f5/delphistrife-t8.htm</guid>
		</item>
		<item>
			<title>DelphiHeretic 0.1.5.38 savegame bug</title>
			<link>http://delphidoom.forumotion.com/bugs-f4/delphiheretic-01538-savegame-bug-t17.htm</link>
			<dc:creator>jval</dc:creator>
			<description>DelphiHeretic version 0.1.5.38 will refuse to load any saved games from this currect version, will only load saved games from previous versions. This bug was fixed in newest version 0.1.6.44.</description>
			<category>Bugs</category>
			<pubDate>Mon, 07 Jan 2008 07:53:23 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/bugs-f4/delphiheretic-01538-savegame-bug-t17.htm#32</comments>
			<guid>http://delphidoom.forumotion.com/bugs-f4/delphiheretic-01538-savegame-bug-t17.htm</guid>
		</item>
		<item>
			<title>A_RailAttack</title>
			<link>http://delphidoom.forumotion.com/suggestions-f5/a_railattack-t15.htm</link>
			<dc:creator>Zerosaiko</dc:creator>
			<description>Could you do in next release support of A_RailAttack command if it possible?</description>
			<category>Suggestions</category>
			<pubDate>Fri, 04 Jan 2008 18:52:22 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/suggestions-f5/a_railattack-t15.htm#27</comments>
			<guid>http://delphidoom.forumotion.com/suggestions-f5/a_railattack-t15.htm</guid>
		</item>
		<item>
			<title>Unload</title>
			<link>http://delphidoom.forumotion.com/bugs-f4/unload-t13.htm</link>
			<dc:creator>Zerosaiko</dc:creator>
			<description><![CDATA[After launch DD with Hi-Res textures, OS becomes &quot;lag&quot;.
<br />
I think you should make unload textures from RAM after closing DD.
<br />

<br />
Sorry for bad english <img src="http://illiweb.com/fa/i/smiles/icon_redface.gif" alt="Embarassed" longdesc="10" />]]></description>
			<category>Bugs</category>
			<pubDate>Tue, 01 Jan 2008 00:39:40 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/bugs-f4/unload-t13.htm#16</comments>
			<guid>http://delphidoom.forumotion.com/bugs-f4/unload-t13.htm</guid>
		</item>
		<item>
			<title>Shiny blood</title>
			<link>http://delphidoom.forumotion.com/bugs-f4/shiny-blood-t9.htm</link>
			<dc:creator>Zerosaiko</dc:creator>
			<description>Monsters have shiny blood:lol:</description>
			<category>Bugs</category>
			<pubDate>Tue, 18 Dec 2007 08:22:26 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/bugs-f4/shiny-blood-t9.htm#9</comments>
			<guid>http://delphidoom.forumotion.com/bugs-f4/shiny-blood-t9.htm</guid>
		</item>
		<item>
			<title>DelphiHeretic 0.1.5.38</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01538-t11.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiHeretic 0.1.5.38 is available for download:



http://delphidoom.sitesled.com/index.html



Changes from last version:



    Programming issues:

    

           This version can be compiled with with Free Pascal Compiler (tested with version 2.2.0), but it is not stable. Also some features (like PK3 files and PNG images) are not supported in the FPC version.



    New Features:



Added easy launcher to control the most common tasks.

Displays disk buzy icon.

Chace  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Thu, 27 Dec 2007 10:33:04 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01538-t11.htm#11</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01538-t11.htm</guid>
		</item>
		<item>
			<title>DelphiHexen 0.1.1.23</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphihexen-01123-t10.htm</link>
			<dc:creator>jval</dc:creator>
			<description>DelphiHexen is the conversion of the game Hexen (published by RAVEN software) in Delphi. It is based on DelphiDoom latest source code.







Major features include:



-32 bit color software renderer.

-True 3D emulation.

-Supports external 32 bit textures.

-Supports external mp3 music.

-Supports wav format sounds inside WADs.

-Support for Dehacked files.



Download available at:

http://delphidoom.sitesled.com/downloads.html



Source code (requires Delphi 6.0 or higher), executable and  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Thu, 27 Dec 2007 07:01:57 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphihexen-01123-t10.htm#10</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphihexen-01123-t10.htm</guid>
		</item>
		<item>
			<title>DelphiHeretic 0.1.4.19</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01419-t7.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiHeretic 0.4.19 is available for download:

http://delphidoom.sitesled.com/downloads.html



New Features:

 1. Added gimme console command.

 2. Added skel and ponce console commands.

 3. Added skel and ponce cheats.

 4. Added engage console command.



Fixes:

 1. Fixed music problems in some levels.

 2. Corrected automap marks rotation.

 3. Fixed crashes while ending level. (thanks Robert)

 4. Does not use external textures for title screens if useexternaltextures  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Thu, 06 Dec 2007 05:38:56 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01419-t7.htm#7</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-01419-t7.htm</guid>
		</item>
		<item>
			<title>DelphiDoom 0.8.4.317</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-084317-t6.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiDoom 0.8.4.317 is available for download:



http://delphidoom.sitesled.com/index.html



Changes from last version:



1. Fixed crashes with version 1.1 and 1.2 IWADs

2. Small changes to 32 bit texture caching subsystem.

3. Automap rotation.

4. Added Super packages download links.

5. Heretic support (DelphiHeretic) </description>
			<category>DelphiDoom News</category>
			<pubDate>Tue, 20 Nov 2007 05:11:35 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-084317-t6.htm#6</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-084317-t6.htm</guid>
		</item>
		<item>
			<title>DelphiHeretic 0.1.1.8</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-0118-t5.htm</link>
			<dc:creator>jval</dc:creator>
			<description>DelphiHeretic is the conversion of the game Heretic (publish in 1995 by RAVEN) in Delphi. It is based on DelphiDoom latest source code.







Major features include:



-32 bit color software renderer.

-True 3D emulation.

-Supports external 32 bit textures.

-Supports external mp3 music.

-Supports wav format sounds inside WADs.

-Support for Dehacked files.



Download available at:

Click here (Under the Work in progress section).



Source code (requires Delphi 6.0 or higher), executable  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Wed, 31 Oct 2007 05:18:53 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-0118-t5.htm#5</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphiheretic-0118-t5.htm</guid>
		</item>
		<item>
			<title>Compiling with Free Pascal Compiler</title>
			<link>http://delphidoom.forumotion.com/source-code-f9/compiling-with-free-pascal-compiler-t4.htm</link>
			<dc:creator>jval</dc:creator>
			<description><![CDATA[The lastest version of DelphiDoom that is compatible with Free Pascal Compiler (version 2.1.4 or greater) is 0.7.286, available at 
<br />
<strong><a href="http://www.delphidoom.sitesled.com/downloads.html" target="_blank"><a href="http://www.delphidoom.sitesled.com/downloads.html" target="_blank">http://www.delphidoom.sitesled.com/downloads.html</a></a></strong>. Latest releases are not compatible with FPC.]]></description>
			<category>Source code</category>
			<pubDate>Fri, 28 Sep 2007 06:45:31 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/source-code-f9/compiling-with-free-pascal-compiler-t4.htm#4</comments>
			<guid>http://delphidoom.forumotion.com/source-code-f9/compiling-with-free-pascal-compiler-t4.htm</guid>
		</item>
		<item>
			<title>Boss death</title>
			<link>http://delphidoom.forumotion.com/bugs-f4/boss-death-t3.htm</link>
			<dc:creator>jval</dc:creator>
			<description>In DelphiDoom version 8.311 when playing Doom1 - episode 4 maps, boss death triggered G_ExitLevel() on every level, not only Cyberdeamon death in E4M6 and Spider-Mastermind death in E4M8. Bug fixed (from version 8.312 r2) and also added majorbossdeathendsdoom1level default for backward compatibility.</description>
			<category>Bugs</category>
			<pubDate>Fri, 28 Sep 2007 06:40:05 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/bugs-f4/boss-death-t3.htm#3</comments>
			<guid>http://delphidoom.forumotion.com/bugs-f4/boss-death-t3.htm</guid>
		</item>
		<item>
			<title>Sound problems</title>
			<link>http://delphidoom.forumotion.com/bugs-f4/sound-problems-t2.htm</link>
			<dc:creator>jval</dc:creator>
			<description>In DelphiDoom version 8.311 the sound clipping distance was incorrect. Work in progress version (8.312, r1 or greater) solves this problem.</description>
			<category>Bugs</category>
			<pubDate>Fri, 28 Sep 2007 06:33:07 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/bugs-f4/sound-problems-t2.htm#2</comments>
			<guid>http://delphidoom.forumotion.com/bugs-f4/sound-problems-t2.htm</guid>
		</item>
		<item>
			<title>DelphiDoom 0.8.311</title>
			<link>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-08311-t1.htm</link>
			<dc:creator>jval</dc:creator>
			<description>The new version of DelphiDoom 0.8.311 is available for download:



http://delphidoom.sitesled.com/index.html





Features:



1. True 32 bit software renderer, dynamic lights, transparency effects, external 8bit and 32bit textures, support for HI-Resolution textures (flats and walls).

2. True 3D emulation mode to extent the z-axis shift limitation.

3. Easy launcher to control the most common tasks.



All new features and improvements: http://delphidoom.sitesled.com/features.html





Changes:



1.  ...</description>
			<category>DelphiDoom News</category>
			<pubDate>Fri, 28 Sep 2007 05:13:18 GMT</pubDate>
			<comments>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-08311-t1.htm#1</comments>
			<guid>http://delphidoom.forumotion.com/delphidoom-news-f1/delphidoom-08311-t1.htm</guid>
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